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South Korea lifts restrictions on online games from next year

According to a report from KBS, South Korea's National Broadcasting Corporation, the National Assembly of Korea has officially announced the lifting of measures banning online night gaming for youth starting January 1st. 2022. This ban was introduced in November 2011 and 10 years have passed. The South Korean National Assembly passed amendments to the Youth Protection Law, including the above content, at a plenary session held on November 11.

Online Gaming

In addition, the Assembly improves the convenience of a system that allows parents and children to independently regulate the time of the game in the future. However, the Game Cultural Foundation will coordinate this regulation. Some of these measures include offering jobs that will limit playing time.

The popularity of online gaming reached a new peak at the beginning of this century. Due to fears that teenagers' addiction to online games will become a social problem, the South Korean government decreed that teenagers under the age of 16 are prohibited from playing online games from 0 to 6 a.m. ... However, in recent years, mobile games have gained widespread popularity. Teens can access a variety of recreational techniques such as video and animation. Therefore, there was a lot of controversy about the ban on online games.

The South Korean government began to actively promote the lifting of the relevant bans in August 2021. In addition, South Korea's Ministry of Women and Family Affairs said it would strengthen the school to keep young people from engaging in online gaming. education and provide carers with relevant information.

5G in South Korea is strong - prefers online gaming

South Korea is the first to launch commercial 5G services. The three main operators, SK Telecom, KT and LG U +, are doing very well. These companies officially launched 5G commercial services on April 3, 2019. With a significant increase in the number of 5G users, the performance of South Korean telecom operators has also improved significantly. KT's financial report shows that with a significant increase in the number of 5G users, their net profit in the third quarter increased significantly over the same period last year.

Apart from KT, other carriers in South Korea are doing well financially. The higher network speed that 5G offers is favorable for online gaming. Of course, users will receive real-time responses without buffering.

This new decision by the South Korean government is welcome. This gives citizens more freedom and eliminates the ideas of hard government. However, parents will have more work to do with their charges as online games can be addictive.


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